Invoking Workspace Options Provider: .CSharpWorkspaceOptionsProvider Loading project: /Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp-firstpass.csproj Successfully loaded project file '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp.csproj'.Īdding project '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp.csproj' Loading project: /Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp.csproj : ĭetecting CSX files in '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2'.
#Unity 2019 remove incremental compiler update
Queue project update for '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp-Editor.csproj' Queue project update for '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp-firstpass.csproj' Queue project update for '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assembly-CSharp.csproj' Project system '' is disabled in the configuration.ĭetecting projects in '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/swatson_OSX_SVT2.sln'.
![unity 2019 remove incremental compiler unity 2019 remove incremental compiler](https://user-images.githubusercontent.com/65300126/90503861-d418fb00-e158-11ea-9ef7-1433f6f0c1f5.png)
Registered MSBuild instance: Mono 15.0 - "/usr/local/Cellar/mono/5.14.0.177/lib/mono/msbuild/15.0/bin"ĬscToolPath = /Users/simonwatson/.vscode/extensions/ms-vscode.csharp-1.16.1/.omnisharp/1.32.5/omnisharp/msbuild/15.0/Bin/Roslynĭetecting Cake files in '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2'. Path: /Users/simonwatson/.vscode/extensions/ms-vscode.csharp-1.16.1/.omnisharp/1.32.5/omnisharp/OmniSharp.exe OmniSharp server started with Mono 5.14.0. Target: /Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/swatson_OSX_SVT2.sln Starting OmniSharp server at, 4:57:48 PM This is the output from omnisharp when loading up: An explicit conversion exists (are you missing a cast?)
![unity 2019 remove incremental compiler unity 2019 remove incremental compiler](https://lulusgamedev.files.wordpress.com/2019/07/image.png)
This is a reference in Shooter to an external enum:Ĭannot implicitly convert type 'Shooter.LaserType ' to 'Shooter.LaserType '.
![unity 2019 remove incremental compiler unity 2019 remove incremental compiler](https://t2478362.p.clickup-attachments.com/t2478362/0b4e76f7-64f2-4910-ae89-402f42565534/StopAutoCompile.png)
The type or namespace name 'Rifle' could not be found (are you missing a using directive or an assembly reference?) This is from a reference to the rifle in the Shooter class: Using the type defined in '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assets/Scripts/Rifle.cs'. The type 'Rifle' in '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assets/Scripts/Rifle.cs' conflicts with the imported type 'Rifle' in 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. The type 'Rifle' in '/Users/simonwatson/Documents/Projects/swatson_OSX_SVT2/Assets/Scripts/Rifle.cs' conflicts with the imported type 'Rifle' in 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.